How many Captain Tsubasa 2 teams are there?
Official materials list 22 national youth teams. School, club, and special sides exist separately and do not raise that count to 23+ nations.
CAPTAIN TSUBASA 2 teams list: all 22 national youth sides with star hooks, school/club extras, and Journey vs Versus pick rules—not NES password squads.
Launch trailer kit and kickoff framing for the 22 national youth teams; use walkthrough VODs for school/club team scenes.
~7 min read
This Captain Tsubasa 2 teams list maps the 22 national youth sides in CAPTAIN TSUBASA 2: WORLD FIGHTERS (TAMSOFT CORPORATION / Bandai Namco Entertainment, Steam App 2172910), plus school/club notes used in Journey and Team Edit. Rankings here are early routing advice, not a permanent balance bible. Not NES “password team” pages. Verified August 30, 2026 · Steam.
| Fact | Detail |
|---|---|
| Platform | Steam · PS5 · Xbox Series X|S · Nintendo Switch |
| Genre | Super action soccer · Sports / Arcade |
| National youth teams | 22 (official) |
| Playable roster | 110+ characters across sides |
| Extra sides | School / club / special (e.g. Real Japan 7) |
| Modes | Journey · Versus · Team Edit · Practice |
| Developer / Publisher | TAMSOFT CORPORATION / Bandai Namco Entertainment |
| Steam | App 2172910 |
| Verified | August 30, 2026 |
Official Bandai materials lock 22 national youth teams for CAPTAIN TSUBASA 2: WORLD FIGHTERS. The table below is the Captain Tsubasa 2 teams list players search for — region, representative names when confirmed, and a one-line use note. Blank starters = TBA until verified in-game.

| Team | Region | Representative players | Notes |
|---|---|---|---|
| Japan | Asia | Tsubasa · Hyuga · Misaki · Wakabayashi | Journey spine |
| South Korea | Asia | TBA — verify in-game | World Youth pool |
| China | Asia | TBA — verify in-game | World Youth pool |
| Thailand | Asia | TBA — early Journey opponent region | Story fixtures |
| Saudi Arabia | Asia | TBA — early Journey opponent region | Story fixtures |
| Uzbekistan | Asia | TBA — early Journey opponent region | Story fixtures |
| Indonesia | Asia | Eko Jawato (GK) noted in materials | Original faces |
| Germany | Europe | Karl Heinz Schneider · Kaltz · Schester | Fire Shot identity |
| France | Europe | Elle Sid Pierre · Napoleon · Jean | Pierre-led midfield |
| Netherlands | Europe | Brian Kluivoort | Total Football core |
| Spain | Europe | Romero brothers (Emilio · Abel) | Catalog / analysis |
| Italy | Europe | TBA — verify starters in-game | World Youth pool |
| England | Europe | Robson · Finn Sherwood | Catalog names |
| Sweden | Europe | Stefan Levin · Larsson · Brolin | Levin Shot |
| Brazil | South America | Carlos Santana · Natureza · Pepe | Pre-order / star rivals |
| Argentina | South America | Juan Diaz | Captain / midfield |
| Uruguay | South America | Ryoma Hino · Ramon Victorino | Confirmed stars |
| Mexico | North America | Ricardo Espadas · Aztec Sun group | Catalog depth |
| USA | North America | TBA — verify starters in-game | World Youth pool |
| Canada | North America | Liam Wincott · Nolan Stewart · Bernards | Catalog names |
| Cameroon | Africa | Raymond Chandler | Captain / forward |
| Senegal | Africa | Diack Wade · Diallo · Senghor | Catalog names |
Asia 7 + Europe 7 + South America 3 + North America 3 + Africa 2 = 22. Do not add school sides into this count — they are extras in the next section.
Official marketing confirms the 22 banners and many star faces; it does not always publish a full starting XI with stats. This wiki refuses invented lineups. Next: which banners to study before you grind all 22.
You do not need equal depth on every Captain Tsubasa 2 teams entry on day one. Learn Japan plus the rival nations that trailers and Journey early blocks push hardest.
| Priority | Team | Why now | Star hooks |
|---|---|---|---|
| P0 | Japan Youth | World Youth Journey spine | Tsubasa · Hyuga · Misaki · Wakabayashi |
| P0 | Brazil Youth | Flagship rival / early unlock chatter | Santana · Natureza |
| P1 | Germany Youth | Power forward archetype | Schneider (Fire Shot) |
| P1 | France Youth | Midfield captain identity | Pierre |
| P1 | Netherlands Youth | System football fantasy | Kluivoort |
| P2 | Argentina · Sweden · Uruguay | Confirmed captains / strikers | Diaz · Levin · Hino |
| P2 | Mexico · Canada · Senegal · Cameroon | Catalog depth / Africa–NA coverage | Espadas · Wincott · Wade · Chandler |
| Later | Remaining Asia / Europe / USA / Italy | Fill after systems feel readable | Many starters still TBA |
Journey centers Tsubasa’s World Youth path, so Japan Youth is the clearest on-ramp. Versus lets you queue any unlocked national side — Brazil and Germany are common second homes once Chain and Break feel stable.
Marketing called out Brazil Youth access and kit packs for some editions. Treat that as faster practice access, not a permanent “Brazil is S-tier” ruling. Balance talk belongs on tier-list with a date stamp.
Next: school and club sides so you do not inflate the 22-nation count.
Beyond the national Captain Tsubasa 2 teams list, materials and wiki cross-checks name school, club, and special sides that appear in story, unlocks, or Team Edit. They are not a 23rd official national youth slot.

| Side | Type | Wiki status |
|---|---|---|
| Nankatsu HS | School | Series classic — verify mode availability |
| Toho Academy HS | School | Series classic — verify mode availability |
| Kunimi Gakuin HS | School | Listed in roster materials |
| Akita HS | School | Listed in roster materials |
| Narugahama Academy HS | School | Listed in roster materials |
| Sao Paulo / Rio Sao Paulo Youth | Club / youth | Brazil club lineage |
| Porto Alegre Youth | Club / youth | Listed in roster materials |
| La Boca Youth | Club / youth | Listed in roster materials |
| Stuttgart Youth | Club / youth | Listed in roster materials |
| Real Japan 7 | Special | Special / exhibition — not a 23rd nation |
Use them for nostalgia fixtures, Gallery unlocks, or Team Edit spice after you can already win with a stock national XI. Do not skip Japan Youth tutorials just to force a high-school kit.
If a side does not appear in your mode’s select screen yet, leave unlock conditions TBA — do not invent password unlocks from NES guides. Next: Journey vs Versus pick rules.
Mode decides the banner. This mid-page table is the executable answer to Captain Tsubasa 2 teams “which team should I use?” searches.
| Mode | Pick this | Why | Skip / delay |
|---|---|---|---|
| Journey (first block) | Japan Youth | Story clarity + tutorial pacing | Random 22 hopping mid-chapter |
| Journey (rival study) | Brazil / Germany / France | Learn telltale Super Moves early | Editing Japan into a mashup first |
| Versus local | Any unlocked national side friends know | Readable matchups | Obscure TBA starters only |
| Versus ranked | One practiced national XI | Consistent Chain / Break habits | Weekly team hopping |
| New Stars path | Japan Youth + your custom | Route design | Custom-only fantasy without legends |
| Practice drills | Your Versus banner | Muscle memory transfers | Cosmetic school kits only |
Early “best team” chatter will move fast. Use tier-list with its update window after you can explain why a side wins — not before. Next: Team Edit discipline.
Matched by build plan, shared topics, and guide progression — not random related links.
Team Edit lets you build dream XIs across the Captain Tsubasa 2 teams pool. It is powerful and also the fastest way to confuse yourself before systems click.
| Do Team Edit when… | Stay on stock when… |
|---|---|
| You already finish Practice Chains cleanly | You still mis-time Max Actions / Break |
| You need one position patch (e.g. GK) | You want to rebuild 11 slots for fun |
| Gallery / unlock goals need specific faces | Journey cutscenes expect Japan chemistry |
| Versus needs a counter to one rival archetype | You have not learned that rival’s tells |
Change one role per session. Watch whether Chain length and stamina in the final third improve. If not, revert and drill systems instead of collecting legends.
Roster faces: players. Story path: journey. Online / local rules: versus. Early ranks: tier-list. Match engines: systems · super-moves. First session: beginner-guide.
Official materials list 22 national youth teams. School, club, and special sides exist separately and do not raise that count to 23+ nations.
For the clearest Journey on-ramp, yes early on. Versus and later Journey blocks let you play other unlocked national sides.
The 22-nation table above is the verified banner list. Full starter XIs stay TBA where official materials do not publish them.
No. Nankatsu, Toho, club youth sides, and Real Japan 7 are extras — nostalgia / edit / story tools, not a replacement for the 22.
No. This page covers CAPTAIN TSUBASA 2: WORLD FIGHTERS (2026) only.
No permanent gospel yet. Practice one national XI, then check the dated tier list — avoid undated S-tier screenshots.
Matched by build plan, shared topics, and guide progression — not random related links.